Thursday, January 31, 2013

One Man's Guide to Successful Crowdfunding


GUIDE TO SUCCESSFUL CROWDFUNDING

The following is repeated from Crowdsourcing.org, who created it from James Mathe of Minion Games. Mathe has run seven crowdfunding campaigns and recently published a list of tips and lessons learned throughout. While Mathe is writing specifically about card or board games, his insights can help out all entrepreneurs thinking about crowdfunding their next product. This list originally appeared on Mathe's blog, and Crowdsourcing.org re-posted a slightly edited version (provided here) with the author's permission. Make sure to follow Mathe's company on Twitter @MinionGames.
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This guide was created to help people avoid the pitfalls of, and run of, a successful campaign for a card or board game through Kickstarter. Kickstarter is like a mall, the worlds biggest; it brings customers to your “store”. You must concentrate on selling them a game while they are visiting, and get them to help share it with others. Using your own website or even a competing crowdfunding site will not be nearly as effective.
As of the writing of this, I have run seven successful Kickstarter campaigns. Very few people or companies can say that. So, let’s just get right to the bullet points:

BEFORE YOU START

Realistic Expectations
  • Find out what ALL your real costs before you start. Get a quote from a manufacturer. Make sure you’re not going to promise to make something that is very costly.
  • Set your campaign funding goal amount to the actual cost to make and ship the game. Do not set it to just a pie in the sky number.
  • Plan out your stretch goals to reach that pie in the sky. Make the first couple easy and have them completed (designed) before the launch. You can add more later if needed but think about them now.
  • If you think your campaign is going to go big ($50,000+), consider setup an off-site Paypal shopping cart to allow alternate forms of payment and post-campaign pre-orders.
Shipping
  • Most campaigns include free shipping in the U.S. Priority mail is the most common method used. Prices for these can be found online.
  • Make your shipping options and up-charges very clear in your campaign description area.
  • Try to find an E.U. company to help ship so you can do $15-20 USD shipping there. This will also help avoid the customers paying VAT which can be as much as shipping. Have your printer drop a pallet load of the games to the E.U.
  • Avoid sending multiple shipments, send it all at once when done. Otherwise, you’ll probably have to eat the shipping costs and lose many hours of your life.
Social Outreach
  • Establish your brand before you start. I cannot stress this enough.
  • Be a part of your community and gain followers now. Post on relevant topics and discussions.
  • Make a Facebook page now and give it a friendly URL with http://www.facebook.com/username
Setup Work
  • Choose your campaign name carefully.
  • Setup business banking account or at least a separate personal one. Don’t use your personal account as temptation is too great to mix your money.
  • Apply for Amazon payments as soon as you can. This can take up to a week.
  • Create detailed bio entry for the creator of the Kickstarter campaign (you). Include relevant experience to help people trust you can follow through on your promises.
  • Back some projects on Kickstarter. Show you are part of the community and not just trying to run to the bank.

THE CAMPAIGN

Duration
  • Good days to start a campaign are Sunday or Monday
  • Good days to end a campaign are Friday Night or Monday or End of Month (think paydays)
  • Holidays and season don’t appear to have that much effect on a campaign
  • Set your duration from 30-45 days. Common wisdom and Kickstarter have stated that 30 days is the optimal duration for a campaign. I have, however, found that most of our campaigns continue to gain revenue every day until the very end.
  • Based on the time you were told by your print for how long to make and ship the game to you, add at least another 1 or 2 months and set that to your Ship Date. No one ever complains about a project being early, but they do if you’re late.
Reward Levels
  • Name your reward levels as they will be easier to find and cross reference.
  • Early bird rewards? No. Do not offer any special intensives to pledge right away. Most of your early pledgers will be the fans that already follow you. These kinds of reward levels also make it psychologically hard for someone to change pledge levels later.
  • Deep discounts? No. $5 off and free shipping is the most you should offer non-retailers.
  • Most pledged level will be in the $25-50 range which should get a basic copy of your game.
  • Fewer reward levels to start your campaign are better. Add more later to re-energize upping pledges.
The Story
  • Make a video! If possible, be in your video: a personal touch goes a long way in building up the trust level.
  • Your project video should be under 3 minutes long. Do not include any text longer then a phrase on any one page. Ad some music in the background.
  • List all of components so people can get a sense of the value of the game. Show pictures.
  • Use pictures for your headers and menus and stretch goal status. It helps break up the text.
  • Make a gameplay demo to show the game in action. This is very important to many backers. You should add this after the initial rush to your game to give you a reason for an update message.
  • Add an About section for your company  and designer. Your goal is to gain the backer’s trust & confidence. You want them to have no doubts that you can make this project a reality.
  • Explain what the money raised is needed for. Don’t detail every dollar, just explain why you chose Kickstarter.
Stretch Goals
  • I personally don’t feel it matters if you revealing only a couple stretch goals or all of them at one time. If you’re having a hard time figuring out more, you can delay it by revealing them later.
  • Be careful not to over promise or include too many things that will make your profit disappear.
  • Your stretch goals should mainly consist of upgraded bits, bonus promo cards, or a mini expansion.
  • Generally a stretch goal should not require an extra payment of any kind and should be free to all backers when it’s met.
  • Interweave exciting in demand goals with smaller token reward goals.

LAUNCH TIME

The Start
  • The first couple days are very important don’t rush into this. Set aside enough time to monitor your campaign constantly. Take a day off your real job!
  • If you don’t have a built-in fan base or a large social following, don’t get discouraged by a slow start.
The Long Haul
  • Monitor and add to your comments several times a day. Prevent any flame wars. Provide accurate and honest information.
  • Start updating the campaign FAQ as you get repeat or important questions. Especially about reward levels that have been taken already as you can’t edit them at that point.
  • After the initial buzz dies down about your campaign, start to post review links, videos, and your designer blog. One a day at most, spread them out. These give you a great reason to get mentioned in site news and other blogs and promote your campaign.
Some Statistics
  • Expect a cancelation rate of about 3-6%.
  • A typical successful graph will have a spike in the beginning, then pledges will continue to come in stead till the last 2 days spike again.
  • You want 30-50% Project Video plays completed. If you are getting a very low number (under 20%) consider shortening your video.
  • You will get about 90% of your pledge money to your Amazon account usually within a 1 day (not weeks). It’ll take a couple days to get to your bank. But within a week you should have your money.
Marketing
  • When you do post or share, make the content is engaging, and use a picture.
  • Hopefully, in the months leading up to this campaign or from a previous campaign, you have collected a mailing list to send to. Send them a mail with a reason to check the campaign out.
  • Post daily or at least several times a week on Facebook. Not everyone sees every post.
  • Twitter posts multiple times a day. Send out review links. Status updates. Everything.
  • Post a link to relevant pages on Reddit.
  • Google+, LinkedIn, etc.: post important updates or review links.
  • Get mentioned on blogs and post those links everywhere.
  • Attempt to get reviews and interviews in videos and podcasts.
Last Day
  • This is the time you’re allowed to be a bit annoying and post often on all social media.
  • Update your story to include links at the top of the page to your website and post sale page as you will not be able to edit your page after your campaign ends. Remember people still find your page after your campaign is over.
  • Use Kickstater to send a customized message to each reward level about things they miss out on. Ask them to use their social networking to spread the word.

AFTERMATH

Failure
  • It’s possible to cancel your campaign right before it ends, but I’m not sure that’s a good or bad thing.
  • You can start a new campaign at any time to attempt this all again. I’ve done it and it works. Use what you learned to improve things the second time around. Wait a couple weeks to build more followers before relaunch.
  • You can (if you’re willing) ask for less the second time around.
Success
  • Make sure you have a way for people who missed the Kickstarter to per-order the game from your website.
  • Export reports about a week after the campaign ends. Kickstarter will move the failed payment transactions to their own section and it makes it hard to know where they original pledged.
  • Surveys are allowed once per group so do them as late as possible so you don’t have to track address changes.
  • Ship to your backers before you sell at a conventions.
To read the full list, click here.
Our thanks again to James Mathe of Minion Games.

Wednesday, January 16, 2013

Deloitte Predicts a $3B Crowdfunding Year

"Crowdfunding portals will raise $3Billion in the year ahead, a 100% increase over 2011."

I am pleased to pass this little nugget along, with a link to their full 2013 predictions.


Crowdfunding’s growth matters to TMT for two reasons.  First, some crowdfunded projects raise funds for new technological devices and media content such as computer games. Second, the portals themselves are likely to become a new type of Internet portal.Crowdfunding portals are websites that enable large numbers of individuals to financially support a project or company, with each backer contributing just a small percentage (generally less than one percent) of the total funding.  A typical crowdfunded project has thousands of backers.

Media coverage of crowdfunding tends to focus on its role as an alternative to traditional venture capital (VC); however, there is much more to the concept. In fact, there are four distinct categories of crowdfunding that vary by type of portal and capital raised. 

Categories of crowdfunding portals

Consumer lending
 is the largest category. Financial institutions and payday lending companies have for many years lent small amounts of money at relatively high interest rates to consumers with bad credit histories. Now, these services are available online through crowdfunding. In the five years between 2008 and 2012, crowdfunding portals likely lent more than $1.5 billion. In 2013 these loans are could to exceed $1.4 billion, up more than 50 percent from 20121.

Reward-based is the second largest category of portal. Individuals go to a website and support a specific project in exchange for a reward. For example, those assisting with the development of a computer game may get a copy upon completion. Those investing more may receive a basket of games and a T-shirt. Backers of a new kind of remote-controlled light bulb might receive a quantity of light bulbs, depending on the level of investment made. Backers of a new play might get tickets to the opening; more generous patrons might be invited to a champagne reception. This category could raise more than $700 million in 20132.

The next biggest category is the donation market.  This overlaps with the reward market: many artistic endeavors that use reward crowdfunding also encourage funders to contribute very small amounts of money, typically less than $25, without expectation of a return -- except for the knowledge of having contributed to a worthy cause. Donors often receive a thank you in a program or liner notes. Traditional charities usually request donations to support their overall mission, and then decide for themselves how to allocate the funds. Crowdfunding portals can raise funds for individual projects, meaning donors can give to the project of their choice. This market may be worth more than $500 million in 2013.

Venture capital, which gets the most media attention, is actually the smallest category. Traditionally, early stage startup companies are initially funded from credit cards and savings, and then reach out to friends and family. This usually covers the first $250,000. Beyond that point startups look for money from individuals (angels) or established venture capitalists, with the first seed round raising perhaps $500,000. Expected changes in North American securities regulation could make it possible for companies to raise money via a crowdfunding portal62b, with contributors receiving an equity stake in the company. This category is the wild card for 2013. It could raise more than a billion dollars if the rules change, but less than $50 million if they don’t.

Crowdfunding generally involves small contributions at the individual level. Although the top pledge packages can be more than $10,000, on average the individual contribution is likely less than a thousand dollars in almost every category3. The funds raised for a particular project or investment tend to be in the thousands or tens of thousands of dollars, although on rare occasions they can be in the millions. For example, on one of the better known crowdfunded reward sites only 17 projects raised more than a million dollars and only two raised more than $ five million4.

Still, across tens of thousands of projects and investments, the total funding can really add up. In the past five years, the 30 largest lending portals raised more than $1.5 billion5. The largest reward platforms collected nearly half a billion dollars cumulatively.  Donation sites raised hundreds of millions of dollars. Venture capital portals raised just tens of millions of dollars, but that number is expected to rise dramatically in the near future6. In aggregate, crowdfunding portals are already a multi-billion dollar industry, growing at more than 50 percent a year.

That being said, the $3 billion that crowdfunding is expected to raise in 2013 remains small compared to comparable funding mechanisms. Traditional venture capital raises about $40 billion annually7; charitable giving was almost $300 billion in the United States alone in 20118, and the pay day loan market in the United States was worth more than $50 billion in 20089. In each category, crowdfunding is growing much faster than traditional sources of funding, but still represents less than one percent of the total.

Given crowdfunding’s impressive growth rate, it is worth looking at some illustrative examples. The reward-based market is expected to have the greatest impact on technology and media developers. In May 2012 a company sought $100,000 via a popular reward-based portal to make 1,000 programmable watches, but ended up collecting $10.3 million from 68,929 people – an average of $150 per investor10. Most reward-based projects have tended to be for consumer products such as watches, smartphone accessories or games. In one recent survey, seven of the top ten products fell into these categories11. But there are many exceptions. Some non-consumer technologies, such as multiple-core chip architectures, also use the platform12.

Equity-based crowdfunding is often discussed as an alternative to VC for small to mid-size firms. Growth is accelerating as new platforms are launched, investor interest rises and regulatory constraints are reduced.  In the United Kingdom, there are several platforms that provide equity-based financing for startups and growth capital13. In the US, a large crowdfunding portal raised $15 million in venture capital to pursue expansion into equity crowdfunding14. In Canada, an alternative stock exchange has publicly stated its support for crowdfunding15 and a provincial government is contemplating an exemption to the accredited investor rule for crowdfunding sites16.

Despite these advances, and even if VC portals become larger due to beneficial regulatory changes, they may still only capture a small share of the VC market. Startup companies value the intangible contributions such as knowledge and networks that an experienced VC provides. Also, regulations protecting casual (non-accredited) investors may remain in place for many jurisdictions. Finally, investor enthusiasm may be dampened once crowd investors experience their first ‘burn’. 

Crowdfunding will more likely have a role in complementing traditional VC, generating additional capital at the ’friends and family’ stage of funding that generally precedes VC involvement. Indeed, crowdfunding could benefit the ‘A round’ market (where startup companies usually first try to access institutional money; typically for one to three million dollars) by helping more start-ups establish proof of concepts and secure their first paying customers. Further it could enable VCs to skip the riskier and more laborious early stage investing that many would rather avoid. In a recent survey, seed financing from VCs was down almost 50 percent year-over-year17, indicating that there may be a funding gap for crowdfunding to fill. Crowdfunding also brings the potential for more democratic or broader access to capital for startups and innovators without personal connections to capital.   

The Jumpstart Our Business Startups (JOBS) Act in the United States has added to the excitement surrounding  equity-based crowdfunding by requiring that the US Securities and Exchange Commission (SEC) consider the creation of new classes of investors who could participate in venture-like financing, in addition to the existing ‘accredited investor’ class. The SEC could decide to significantly loosen the rules, which would likely attract billions of dollars. However, there are many concerns about investor protection, disclosure and the potential for fraud77. If regulators don’t alter the rules in a meaningful way, or if they add new barriers, the equity crowdfunding market is likely to remain small.  It is unclear at the time of writing what the outcome of the SEC process will be, or even when a decision will be made: it was supposed to be by January 2013, but by mid-December there were media stories suggesting that deadline will not be met18.

Bottom Line:
If regulations around equity crowdfunding are relaxed, there are likely to be increased risks -- and not just for investors.  While crowdfunding may open the floodgates, capital will largely flow to inexperienced inventors and project managers.  Crowdfunded projects have a history of unanticipated delays as inexperienced teams struggle with project deadlines and manufacturing details19.   Some research suggests that crowdfunded opportunities are a bigger risk than traditional IPOs, and that the potential for the average investor to misunderstand or misinterpret the promises of an early-stage startup are higher than for an experienced accredited investor20. 

There are also risks for those who participate in reward-based projects. The time elapsed between contributing money and receiving the reward or product may not be very long, but it is longer than scooping a similar item off the shelf of a retail store, and during those few weeks or months the funded product may become obsolete, as happened for some iPhone-related projects when Apple switched to a new kind of connector21.

In the computer gaming industry, crowdfunding portals could be an important source of funding –primarily for smaller titles that need millions of dollars, not hundreds of millions22. But given the uncertain nature of the creative process, many game projects never get finished, take longer than expected or need more money. Crowdfunders are unlikely to be happy with any of those outcomes23.

1 Deloitte Touche Tohmatsu Limited estimates based on existing knowledge, conversations with industry players and published industry estimates
2 Source: Crowdfunding Platforms Raise $1.5 Billion and Successfully Fund One Million Campaigns in 2011, Finds Research Firm Massolution, Market Wire, 8 May 2012. See: http://www.marketwire.com/press-release/crowdfnding-platforms-raise-15-billion-successfully-fund-one-million-campaigns-2011-1654020.htm
3 Based on Deloitte Canada review of multiple crowdfunding portals.
462b Source: Information Regarding the Use of the Crowdfunding Exemption in the JOBS Act, see: http://www.sec.gov/spotlight/jobsact/crowdfundingexemption.htm
The gaming category was responsible for nine of the 17 million dollar plus raises.Source: The most funded projects in Kickstarter history, Kickstarter, 28 November 2012. See:http://www.kickstarter.com/discover/most-funded?ref=sidebar.
5 Deloitte Canada analysis of publicly disclosed crowdfunding portals. The amounts we cite are likely to be lower bounds.
6 Deloitte Canada analysis of publicly disclosed crowdfunding portals.
7 Source: Global Venture Capital Volume Up in Q1, Deal Number Down, Science Business, 4 May 2011. See:http://sciencebusiness.technewslit.com/?p=4150
8 Source: Giving Statistics, Charity Navigator, 2012. See: http://www.charitynavigator.org/index.cfm?bay=content.view&cpid=42
9 Driehaus, B. (2008, September 7). Some states set caps to control payday loans. New York Times, p. A18.
10 Source: Some States Set Caps to Control Payday Loans, The New York Times, 6 September 2008. See:http://www.nytimes.com/2008/09/07/us/07payday.html?_r=0
11 Source: Crowdfunding video games, The Economist, 8 September 2012. See:http://www.economist.com/node/21562213
12 Source: Spurned by VCs, a ship startup turns to Kickstarter, GigaOM, 27 September 2012. See:http://gigaom.com/cloud/spurned-by-vcs-a-chip-startup-turns-to-kickstarter/
13 Source: Raising business finance through online investments, Crowdcube, 2012. See:www.crowdcube.com
14 Source: Indiegogo Raises $15 Million Series A To Make Crowdfunding Go Mainstream, TechCrunch, 6 June 2012. See: http://techcrunch.com/2012/06/06/indiegogo-funding-15-million-crowdfunding/
15 Source: Trading Summary, Alpha Trading Systems, 2012. See: http://www.alphatradingsystems.ca/
16 In the United States, securities regulation is principally a matter of federal jurisdiction under the SEC. In Canada it is under provincial control, through various Securities Commissions. Source: Ontario examines ways to loosen crowdfunding rules, The Globe and Mail, 29 November 2012. See: http://www.theglobeandmail.com/report-on-business/small-business/sb-money/business-funding/ontario-examines-ways-to-loosen-crowdfunding-rules/article5781219/ 
17  Source: Where’s the Venture Capital?, Chief Executive Group, 11 July 2012. See:http://chiefexecutive.net/wheres-the-venture
19 Source: Crowd-funding dark side: Sometimes investments go down drain, USA Today, 14 August 2012. See:http://usatoday30.usatoday.com/money/markets/story/2012-08-14/crowd-funding-raising-money/57058678/1
20Source: Crowd-funding dark side: Sometimes investments go down drain, USA Today, 14 August 2012. See:http://www.usatoday.com/money/markets/story/2012-08-14/crowd-funding-raising-money/57058678/1
21 Source: Kickstarter’s Obsolescence Problem, Illustrated By A Fantastic iPhone Cable I’ll Never Use, TechCrunch, 26 September 2012. See: http://techcrunch.com/2012/09/26/kickstarters-obsolescence-problem-illustrated-by-a-fantastic-iphone-cable-ill-never-use/
22 Source: Video game raises $4 million through crowdfunding, EtonDigital, 18 October 2012. See: http://www.etondigital.com/video-game-raises-4-million-through-crowdfunding/
23 Source: Crowdfunding’ should be a red flag’ to backers, Develop, 3 October 2012. See: http://www.develop-online.net/news/42140/Crowdfunding-should-be-a-red-flag-to-contributors

Monday, October 29, 2012

Could a Fund of Crowdfunds Help Investors Take the Plunge?





By 


A few weeks back I wrote about how risk shouldn’t stop crowdfunding from becoming available in the United States.  However, any responsible investor should consider risk before participating in any investment.  Investment without pragmatism is just gambling, after all.
What are the legitimate risks involved with crowdfunding as defined by Title III of the JOBS act?  For one, this type of crowdfunding in the US marketplace is a complete unknown.  There are lessons to be learned from other countries that have implemented some form of crowdfunding, but every country and every market is different.  The United States is also the largest market to date that will legalize crowdfunding in this way, so it is undoubtedly a unique situation.
The general nature of the US startup ecosystem is notable, too.  We are a nation of risk takers, a trait that has resulted in an extremely high rate of failure for new businesses.  It is also the lifeblood of one of the world’s greatest economic engines.  Give and take.
In a country where business opportunities abound and new businesses fail at a high rate, the well-studied investor inevitably wins.  This presents a bit of a problem.
Judy Robinette, a partner at Crowdfund Capital Advisors, recently divulged that there were over700 crowdfunding companies either existing or in development.  Obviously the market is expecting (or at least hoping for) extremely high rates of participation among the US business community.
If we expect a huge pool of available offerings when crowdfunding takes off, are we also naive to think that unaccredited investors currently possess the tools to make sense of this emerging movement?  Trust me, being well-versed in hundreds of portals and thousands of offerings is cumbersome at best.
A crowdfunding mutual fund or fund of funds could help solve some of these problems.
Risk could be spread across numerous offerings.  Lending-based offerings that provide medium risk and lower returns could be used to hedge against equity offerings that promise higher returns with the caveat of higher risk.  Funds could also be allocated across industries and concentrated in those industries that provide the greatest chance of ROI.
The investment professionals who manage these funds could help facilitate educational outreach to potential investors, thus helping to eliminate the painful step of having to manually perform due diligence on individual crowdfunding offerings and those behind them.  This would also lift a burden from business proprietors, who could focus communication efforts on one individual or firm rather than interacting with an unknown quantity of individual potential investors.
Most of all, it boils an extremely complex funding movement into a much simpler exercise for tomorrow’s investor in much the same way that mutual funds and ETFs do for today’s investor.
Inevitably the market will provide more powerful tools for investors interested in crowdfunding offerings, but a crowdfunding fund or FoF could provide added benefits and accelerate access to business capital in ways we haven’t imagined yet.
Photo credit Azarius

Monday, September 17, 2012

Every Film Should Maximize Crowdfund Dollars

I just put together an examination of the economics of crowdfund dollars in the entertainment (in that case, film) industry, and concluded handily that literally every film should seek as many crowdfund dollars as possible.  

Please ask me if you want to see the full analysis. (http://www.blueruncrowdfund.com/contact-us.html)  Right now it is proprietary and confidential as we have big plans underway.  

(Editorial note:  The analysis I refer to is within a deck related to our devlopment of a social-media-based BD crowdfunding portal for all things film/movies.  That deck set is only available to those qualified entities interested in partnership within that film portal.)

A glimpse at the results reveals:


$1 RCF = $3 Marketing Value
$1 RCF = $10 Gross Revenue to the Film


Interestingly (cosmic coincidence?) the below article came out today in Pocketgamer.biz.  See at: http://www.pocketgamer.biz/r/PG.Biz/Revolution+news/feature.asp?c=45017  I copy it below.  (Highlighting emphasis is mine.)

Here we see Revolution, a sizable gaming company, explaining why crowdfunding not only brought them half their budget for a new project, but also was favorable to standard financing.

For you in the film biz, the game 'publisher' is approximately equivalent to a 'studio/distributor' in the film industry.

I start here with Revolution's pitch video for their Kickstarter campaign. 




Revolution's Charles Cecil: Crowdfunding fuels creativity, but publishers still have their place
Different strategies for different platforms
Revolution's Charles Cecil: Crowdfunding fuels creativity, but publishers still have their place
 Product: Revolution news 
 Developer: Revolution Software 
by James Nouch
At the end of August, Revolution Software asked the Kickstarter community for $400,000 to fund a new Broken Sword game for release on PC, Mac, Linux, Android and iOS.

Predictably, the project comfortably exceeded said target, raising well over $100,000 in 24 hours and hitting the $400,000 mark after just a few weeks.

Indeed, as things stand Broken Sword: The Serpent's Curse's Kickstarter campaign has almost hit $600,000.

But how will this cash be spent, and why did Revolution - a studio you might imagine would have a better chance of securing publisher backing than most - turn to crowdfunding in the first place?

We spoke to CEO Charles Cecil about publishers, creative freedom and financial risk.

Pocket Gamer: You've exceeded the $400,000 you asked Kickstarter for, and there's still time left for you to raise more. How exactly do you intend to use all that cash?

Charles Cecil: Adventures, in requiring so much unique content, are expensive to write.

Most of our competitors have chosen to change their approach to allow cheaper development costs. We decided to stick to high production values – so this will be an expensive game to write.

We were able to self fund the first half, but needed to fund the balance – Kickstarter has allowed us to do this. Now we are fortunate enough to be able to deliver on our stretch goal pledges.

The first was the promise to restore elements that were cut at the early stages due to budget and schedule constraints.

The second is to add an extra section – which is fantastic, because the game will be considerably more ambitious, but will require us to reschedule and redesign certain elements.

What sparked the decision to crowd-fund Broken Sword: The Serpent's Curse? Why not partner with a publisher?

We started production knowing that we would need to raise the remaining funding mid way through development – and were confident that we would be able to do so.

Double Fine then launched their Kickstarter project, with huge success, and we decided that we should try to do the same.

We have found that with Kickstarter not only do we benefit from funding, but we also have the opportunity to work directly with a large number of fans of the series - crowdfunding really does offer an extraordinary opportunity.

Until recently the publishing model in which a publisher funded a game – and in taking the financial risk benefitted from its success - just didn't work for independent developers like Revolution.

We have had considerable success self-publishing our games on Apple platforms and more recently Android.

We continue to work with publishers on boxed products and wherever else is appropriate. Since we have funded the game together with our fans, we will now be able to benefit if the game is successful.

You've said that self-publishing will guarantee you and the team at Revolution 'creative freedom'. Exactly what are you hoping to do withBroken Sword that you feel you wouldn't have been able to do under a publisher?

When a publisher funds a game and takes financial risk, they quite reasonably want to manage production and schedules.

That leads to the publisher taking primary control of the schedule, and the developer primary control of the creative aspects.

The key problem is that the developer must sign up to specific milestone deliverables in advance which, in practise, are hard to keep without compromising the game.

So, for example, we would need to agree to complete the 'story' by a certain date after which we would have no option to change it – but in reality all these elements need the flexibility to be developed in parallel.

So having control of the schedule, the budget and the creative side allows us the flexibility to best decide how to develop all aspects of the game.

Under the traditional model, a publisher's primary customer is the retailer – and the product needs to be pitched such that a publisher will have confidence that a retailer will decide to stock it once the game is published.

Through this Kickstarter process, we have had very active communications with our fans – currently there are over 10,000. So we can be confident that we are developing a game that they will want to play.

It's a very direct and pure relationship.


Just how much of a risk is self-publishing for Revolution? Or are you confident that a property as well-known as Broken Sword will shield the studio from financial harm?

We don't for a moment underestimate the value that a publisher brings.

But the success of our Broken Sword games on iOS – we had 500,000 sales of the two games last year – has given us confidence that we can successfully self-publish our games on digital formats.

Of course a major benefit of Kickstarter is that we will have over 10,000 evangelists once we release the game – the sort of marketing support that would previously have been unheard of.
We don't take anything for granted, but we do feel that are in a stronger position now than at any time in our history.

Your Kickstarter video was a rather slick production. How important do you feel presentation is to a successful crowdfunding campaign?

Thank you. My instinct is that a video needs to look good, but not too slick – we are, after all, an indie developer.

The video was put together with a local film maker – very talented but he did not have the benefit of a particularly generous budget.

I think that we got the balance about right – although plenty of people have suggested that I don't give up my day job for a career in acting...

If The Serpent's Curse is a success, would Revolution return to Kickstarter to fund its next game? Or should developers avoid soliciting donations from the community when other viable options are available?

I felt that having funded half the project, it was quite legitimate to seek to crowdfund the balance. But crowdfunding is about much more than just raising money.

In particular it allows the developer to receive sincere feedback about the popularity, and therefore the feasibility, of a project, as well as galvanising the fan community.

I actually think that this way of democratising funding will grow and evolve – it is really exciting.


Adventure games seem to be enjoying a resurgence in popularity lately – but is the genre attracting new players, or simply reigniting the passions of older gamers?

Very much both. When we announced Broken Sword: Director's Cut we were delighted by the response from the people who had played the games first time around.

But the success of the Nintendo DS, Wii and then iOS formats showed that genre can appeal to a new audience too – an audience that wants to move on from hidden object and three-gems-in-a-row type games.

It is a great genre to be working in at the moment.

Thanks to Charles for his time.

Wednesday, August 29, 2012

BILLBOARDS ON SUNSET BLVD: Private Film Financing About to Go Wild...er, I mean Wide


Today the SEC issued its long-awaited proposed rules for removing the decades-old prohibition against the general solicitation of private securities offerings.

What does that mean for filmmakers?  A ton.

Once the final rules are in place (within 60 days or so), you can state openly and proudly that you have a private placement offering (PPM) of securities in your film, including details of the offering, etc.  Most importantly, your solicitation can go wide through all mediums, without regard to whether or not the recipients are accredited or non-accredited investors.  The only real condition?   Only reasonably verified accredited investors can actually make the purchases of the securities.  That's it, you ask?  Yep, that's it.



A moment of reflection:  The SEC's Rule 506 of Regulation D was put in place in 1982 as a 'safe harbor', where private offerings could be made for the sale of private securities, without the need to register those securities with the SEC.  Under 506, there is no limit to the total dollars sought, or the number of accredited investors.  But, the offeror could not openly solicit for those investments, and certainly not widely advertise.  Ix-nay, no way.

But today, the world shifted.  As part of the 2012 JOBS Act which authorized investment crowdfunding, the SEC has started the process of eliminating the ban on Rule 506 general advertising.   Once the final regs are in place, it will be perfectly acceptable to advertise your private investment offering across the Internet, in newspapers and magazines, over television and radio, and in seminars.  Arguably you can put up a investment offering on a Sunset Blvd. billboard.  (The above is a fake billboard.... but not for long.)

And these Reg D offerings are huge business.  In 2011, the estimated amount of capital raised via Rule 506 (and its cousin Rule 144A) offerings was $1.06 trillion, compared to $984 billion raised in public registered offerings.  One TRILLION dollars!  And that is while general solicitation was illegal!  All that changes now.  The brakes are removed.  With the lifting of advertising rules, the total raised could easily double in the next five years.  That means huge things for private financing of films.

(And we are not even adding in the effects of investment crowdfunding, which will go live in 2nd Q 2013, most likely.  See www.BlueRunCrowdfund.com for more info on that.)

The only meaningful brake left on this PPM trolley is that all purchasers of the securities must be accredited investors and the issuer (offeror) must take reasonable steps to verify that the purchasers are accredited investors.  There will be some discussion and hand-wringing over exactly how to reasonably verify accredited investor status...but that's it.

Any filmmaker who has ever thought to seek financing has just been given a brand new tool.... a battle axe to be precise.

Want in now?  Contact us via www.BlueRunCrowdfund.com 

August 29, 2012  
by David Marlett

Friday, August 24, 2012

Merkley Advised Against Mirky Malarky


This is a letter Senator Jeff Merkley (D-Oregon) wrote to President Obama on July 26, 2012.  I post it again here, as a reminder that this is complex stuff, and getting it right is not something that should be rushed, just as much as it should not be delayed.
U.S. Senator Merkley

Statement for the Recordof Senator Jeff Merkley RegardingCrowdfunding in Title III of H.R. 3606July 26, 2012


Mr. President, I rise today to discuss an issue that I and many of my colleagues are very excited about: crowdfunding, which allows startups and small businesses to harness the power of the Internet to pool investments from ordinary Americans intrigued by their ideas. These ideas can range from revolutionary new technologies to simple projects that can improve communities in need.
Introduction

If crowdfunding is going to take off, this new market needs to inspire confidence in both investors and small businesses. That is why in December of 2011, I introduced S. 1970 with Senators Michael Bennet and Mary Landrieu and in March of this year the bipartisan, compromise crowdfunding amendment with Senators Michael Bennet and Scott Brown. That amendment passed the Senate by a vote of 64 to 35 and was included in the JOBS Act, which passed the Senate and the House of Representatives and was signed into law by President Obama in April of this year.

In putting this legislation together, I was guided by two goals: 1) enabling this market to work for startups and small businesses and 2) protecting ordinary investors from fraud and deception.  Fortunately, in many cases, these goals are aligned. The long-term ability for companies to efficiently raise capital will depend on investors’ confidence in the reliability of the marketplace. I believe that the legislation we produced sets the right framework for this marketplace to meet both goals. But, for success to be achieved, this framework must be filled in with smart, effective rules and consistent, conscientious oversight by the Securities and Exchange Commission (SEC), a professional and independent self-regulatory organization, and the State securities regulators.

The SEC is currently in the early stages of the rulemaking process required under the law. I seek to offer these comments today to add to the creative thinking going into that process. I explore several ways in which the law is designed to provide a streamlined and simplified crowdfunding process, as well as provide critical investor protections. I will touch on funding portal regulation, national securities association membership, target amounts, disclosures, accountability, aggregate caps, advertising and promotion, the relationship of crowdfunding to other capital raising, the public review period, the role of State securities regulators, and on-going review and adjustment.

Funding Portals

The law provides two regulatory options for firms seeking to provide crowdfunding services. A crowdfunding company under the “funding portal” option benefits from streamlined regulatory treatment but must be a neutral platform towards investors.  Alternatively, a firm can register as a broker-dealer, in which case it can, through its website or otherwise, provide a broader range of investment guidance to investors. These two options provide a solid foundation for a crowdfunding marketplace with a range of business models.

Because both intermediary vehicles will be repeat players in the crowdfunding marketplace, the rules governing their activities are of paramount importance to the success of the marketplace.  Registered broker-dealers are subject to a well-established set of regulations. The registered funding portal structure is, however, a new, streamlined approach. As such, attention should be given to how it can fulfill its promise of a streamlined regulatory approach while also providing the appropriate level of investor protection, as set forth in the law and otherwise.

The CROWDFUND Act is designed so that funding portals will be subject to fewer regulatory requirements than broker-dealers because they will do fewer things than broker-dealers. Among other limits, the law prohibits funding portals from engaging in solicitation, making recommendations, and providing investment advice. Relative passivity and neutrality, especially with respect to the investing public, are touchstones of the funding portal streamlined treatment.

The SEC will, of course, have to establish boundaries, and I encourage the Commission to consider several points:

 Provided that funding portals are not subject to financial incentives that would cause them to favor certain companies or otherwise create a conflict of interest, funding portals should be able to exclude prospective issuers from their platform, whether that exclusion is based on the size of the offering, the type of security being offered, the industry of the business, the subjective quality of the issuer, the amount that the issuer would charge for its securities (e.g., the pricing of shares based on an evaluation of the company’s potential, or the interest rate on a debt security given a certain risk profile of the issuer as analyzed by the funding portal) or (almost) any other reason, including at the discretion of the platform. In short, a funding portal should not be forced, directly or indirectly, to conduct a crowdfunding offering of an issuer it doesn’t have faith in or on terms it doesn’t believe should be made available to its customers.

 Subject to such limits as the SEC determines necessary for the protection of investors and the crowdfunding issuers, funding portals should be able to provide (or make available through service providers) services to assist entrepreneurs utilizing crowdfunding, including, for example, providing basic standardized templates, models, and checklists. Enabling them to help small businesses construct simple, standard deal structures will facilitate quality, low-cost offerings. (If necessary, streamlined oversight of these may be appropriate, for example, by the relevant national securities association.)

 Funding portals should be able to highlight for investors (such as through searches, requested email alerts, or profile “matches”) issuers according to objective criteria – for example, geographic, industry, trending (or not trending), amount an investor wants to pay for a security (or interest rate desired), or randomly.

 Funding portals should be able to provide relevant factual information from third parties. For example, in the context of the sale of debt securities, this could be information from credit bureaus regarding the creditworthiness of issuers and their backers.

 It is important to remember that nothing in the CROWDFUND Act prevents or limits a person independent of the funding portal from providing recommendations or investment advice to their clients. For example, Community Development Financial Institutions (CDFIs), with their mission-driven mandate and economic empowerment experience, may offer valuable insight for investors seeking to identify healthy, community-based investments.

 Some have argued that discretion-based curation, such as highlighting certain companies on a home page for all investors, is important to the success of crowdfunding. However, the activity also comes very close to the line of making recommendations or providing investment advice, which are not permitted owing to the reduced duties that funding portals have compared to broker-dealers. Some of the CROWDFUND Act’s streamlining was precisely to enable small companies to successfully raise capital at modest cost, but some of those duties are also important investor protections. The SEC should carefully weigh these concerns and adopt practical, easy-to-manage solutions that facilitate successful crowdfunding for company, investor, and platform.

             For example, it should be carefully considered whether organizing of the presentation of companies on the homepage facilitates success, especially by less sophisticated users, and so should be permitted. Of course, the funding portal should not match specific investors with specific companies and must not be compensated in a way that would cause them to favor certain companies or otherwise create a conflict of interest.

             Indeed, some argue that discretion-based curation is essential to prevent fraudsters from gaming an objective system. On the other hand, some vigorously contest this point and identify it as creating a serious risk for pump-and-dump schemes.

One of the reasons I feel regulatory supervision of this space is so important – and fought for it so vigorously during the CROWDFUND Act debate – is because of the professional expertise regulators bring to addressing difficult technical issues.

In short, I urge the SEC and the relevant national securities association to consider competing views like these carefully. It should be remembered that crowdfunding comes with a number of investor protections, including the aggregate cap, and so may provide some space for modest experimentation, especially when done in partnership with investor protection advocates and industry participants acting in good faith, and with adjustments made based on actual performance and measurable data.

The SEC is and should feel fully empowered by the law to take actions to protect investors – and this is essential, especially at the early stages, when reputational risk to the crowdfunding market is very high. At the same time, I encourage it to approach this marketplace with a spirit of smart, careful experimentation and regular review and adjustment.  In addition, I encourage the SEC to move swiftly to address potential concerns about timing for the registration of potential funding portals so that they can be ready to go when crowdfunding goes live.

National Securities Association

[first part of this is edited out due to FINRA already having been announced as the SRO for crowdfunding]

I encourage FINRA to work with new funding portals to keep bureaucracy, paperwork, and fees to a minimum, and to ensure funding portals can meaningfully participate in FINRA governance.  Moreover, I urge FINRA to act quickly and in close coordination with the SEC to address potential timing concerns that may exist with respect to the relationship between registration and membership of funding portals and the effective date of crowdfunding. Prospective funding portals should not be disadvantaged in their ability to compete in the initial stages of the crowdfunding marketplace.

Target Amount

The law says companies can only access investor funds once they have raised an amount “equal to or greater than” their target amount. The goal of this provision is to ensure that disclosures provided are connected to the target amount (and any higher amount) while also enabling companies which attract more interest than they had expected to obtain the additional funds raised. For example, if an issuer sets its target amount at $50,000 and discloses that it needs the $50,000 for a set of ovens for a vegan bakery, if it only raises $35,000, an investor would have no way of knowing what the company would do with the money – and this is not permitted.  However, if the issuer discloses it would buy a small oven if it raised $50,000 and a higher capacity oven if it raised $70,000, then that would give investors confidence that funds raised and distributed would go to their disclosed use. In short, the disclosures should be tied to the target amounts being raised, and issuers should provide some level of disclosure for how they will use funds above some reasonable percentage beyond their original target.

Aggregate Caps

The law puts in place aggregate caps on an individual’s crowdfunding investments in a given year. Without aggregate caps, someone could in theory max out a per-company investment in a single company and then repeat that bet ten, a hundred, or a thousand times, perhaps unintentionally wiping out their entire savings. The challenge is that crowdfunding is a new framework to provide small companies, including many start-ups, opportunities to raise capital. The risks that are present in this space are not amenable to ordinary means of mitigation through diversification. Angel and venture capital funds, whose mission is to invest in the start-up sector, tend to invest in perhaps one out of one hundred opportunities presented and assume that ninety-five percent of investments will fail entirely. Their profits commonly emerge out of only a handful of big winners. Even with the investor education mandated under the law, ordinary investors might not fully appreciate these risks. Aggregate caps can help address this problem.

Because caps scale up as investors can bear greater risk, an important investor protection is the cap ($2000, to be adjusted for inflation) for persons of lower income. One way to ensure that the investor protection inherent in the scaled approach is meaningfully implemented might be to only require persons seeking to qualify for the higher investment amounts make showing regarding their income, but then make that showing slightly higher than simply “checking a box.” This approach could protect less sophisticated investors from opting into the higher limits accidentally or due to potentially misleading promptings from a less scrupulous intermediary, while retaining ease of use for the majority of participants utilizing the default amount of $2000. Some have expressed concern about how to implement the aggregate amounts across platforms.

A data sharing regime is one way to do that, but the SEC might also consider whether to pair it with a presumption that ordinary investors that remain within an amount below the default aggregate, for example $500, on any one platform are also presumed compliant across other unaffiliated platforms. This streamlining may be particularly useful for those seeking to make small investments and for those that want to engage in community-based crowdfunding, including those serving the CDFI community.  As the market develops, the SEC should carefully evaluate how these caps are working from perspectives of investors, issuers, and intermediaries.

Disclosures

The bipartisan Senate approach to crowdfunding provides critical disclosures that should help investors make intelligent investment choices. These include core financial information, basics about the business of the issuer, information about major owners, and other key basics any investor needs to know before investing. Disclosures should be designed specifically for the crowdfunding market, enabling start-ups and small businesses to present basic, accurate information appropriate to the amount of money being put at risk by each investor and raised overall by the issuer.

With respect to financial information, the law allows companies raising smaller amounts of money to provide financial information appropriate to the amount of capital being raised—but all companies must provide something. If, for example, an issuer wants to raise $90,000 to develop a prototype project but it is a new company without any previous revenue, that is fine—under the law, it just has to, for example, certify that the company has not yet filed tax returns and provide a CEO-certified set of financial statements displaying the appropriate zeroes. I want this process to work for all kinds of startups and be reasonably tailored to the amount of capital being raised.

The law mandates strong disclosures about capital structure and risks of dilution. Crowdfunding is available for both equity and debt securities, but the more complex the security or capital structure is, the greater the need is for strong disclosure. The goal with the strong disclosure mandate in the law to push issuers towards easy-to-understand, investor-friendly approaches, while also permitting more complex approaches if the appropriate disclosures are made. It was envisioned that the SEC might even adopt safe harbors for simple, investor-friendly structures. It may wish to convene an advisory committee specifically designed to evaluate these issues, as well as also to seek input from the Office of the Investor Advocate.

The legislation also provides for annual reports by issuers to investors. This should be a similarly streamlined approach that allows startups and small businesses to provide basic information to investors about business performance and future prospects, as well as other basic, relevant information that may be important for investor decision-making (e.g., related party transactions and conflicts of interest).
We urge the SEC to consult with the advisory committee noted above, as well as market participants and investors to develop a properly tailored approach. Consumer testing may be a useful tool as well, and the SEC should not be shy about adjusting its approach based on how they work in the marketplace.

Accountability

When selling securities to the public, companies and the key players involved have a special obligation to provide truthful information. When they do not, the law properly holds them accountable. This is an essential civil right that has long been a critical tool ensuring U.S. markets are the deepest and most reliable capital markets in the world.

Here too, the law seeks to adopt a fair, practical approach. The CROWDFUND Act sets forth a “due diligence” standard for accountability, which is essentially a “do your homework” standard. This is a standard that was reached after considerable bipartisan effort as well as consultation with legal experts, and I believe it is and can be workable and effective for this marketplace.

Advertising and Promotion

The promise of crowdfunding is that centralized platforms and social media can allow the “wisdom of the crowd” to help direct capital to deserving start-ups and small businesses in a cost-effective, efficient manner that provides fair returns. Critical to the success of the venture is the reliability of the information and commentary presented. While the Internet can be a tremendous tool for transparency, that is not always the case. The CROWDFUND Act seeks to provide a reliable, transparent marketplace by centralizing information about the offering on a registered intermediary that maintains strong standards.

Off-platform advertising is limited to pointing the public to the registered intermediary. Whether on or off the intermediary, persons paid or financially incentivized to promote (including officers, directors, and 20 percent shareholders) must clearly disclose themselves each and every time they engage in a promotional activity. Furthermore, the limitation on off-platform advertising is intended to prohibit issuers (including officers, directors, and 20 percent shareholders) from promoting or paying promoters to express opinions outside the platform that would go beyond pointing the public to the funding portal. Such paid testimonials and manufactured excitement would represent a prohibited form of off-site advertising if those disclosures were not present. Whether on or off the platform, paid advertising must clearly be disclosed as such. In short, the investor deserves a transparent medium for making healthy
decisions.

These limits will help to ensure that ordinary investors can rely on the information they encounter online and accurately gauge a company’s level of public support, while also helping to ensure that honest startups can compete for investors without hiring armies of paid promoters or engaging in manipulative tactics.

Relationship to Other Capital Raising and Governance Matters

Another important issue the SEC will need to address is the relationship of crowdfunding to other capital raisings, and in particular to Regulation D offerings. This is a difficult issue, especially as Regulation D’s restrictions on general solicitation have been loosened by Title II of the JOBS Act. I believe that careful study and attention needs to be paid to how the two should interact in various contexts, including with respect to integration.

Although crowdfunding is a public offering, it is unlike other public offerings, and, absent evidence of problems, most likely should be able to proceed parallel to a Regulation D private offering, provided the appropriate protections are put in place (and the SEC adjusts them as necessary based on their performance in the real world). It is critical, though, that the now-looser solicitation rules for a post-JOBS Act Regulation D offering not be permitted to undermine the centralized transparency protections of crowdfunding’s restrictions on advertising.

One solution could be to provide a safe harbor from integration rules only where the Regulation D offering followed the pre-JOBS Act approach on Regulation D. Naturally, the Regulation D offering and the crowdfunding offering would have to provide the same information to investors. With respect to subsequent offerings, crowdfunding should be flexible enough to fit into the start-up ecosystem, and the SEC should carefully investigate this question. However, crowdfunding investors will likely face a higher risk of unfair dilution than ordinary angel investors. The disclosures mandated in the CROWDFUND Act should be helpful. But, should issuers seek to engage in private offerings within only a short period after a crowdfunding, which would normally not be permitted under Regulation D, the SEC should consider whether it can be possible for these offerings can proceed if they are especially protective of investors – along the lines of how an angel investor might protect himself or herself from unfair dilution or other problems arising from near-term subsequent offerings.

This may require the SEC to adopt approaches more substantive than is normally the case. For example, dilution might only be permitted to the same or lesser extent than the directors, officers, and major shareholders, or the crowd would have to be bought out at a profit disclosed in the original offering. Again, for the success of the crowdfunding marketplace, the SEC should ensure that crowdfunding fits into the start-up ecosystem but should do so in a way that ensures crowdfunding investors are treated fairly.

Similar issues may arise with respect to other corporate governance matters and relationships with other aspects of securities law, such as managing the large number of investors in a crowdfunded company. In these instances, the SEC should look to find ways to ensure that investors are properly protected – in many instances, by ensuring that they are aligned with the interests of the directors, officers, and major shareholders – while also being practical and ensuring that crowdfunding can function within the start-up ecosystem.

Public Review Period

Two important investor protections in the CROWDFUND Act are the public review period and withdrawl rights. They are designed to allow investors the chance to carefully consider offerings, permitting the “wisdom of the crowd” to develop, rather than perhaps just the “excitement of the crowd.”

The public review period commences upon the date 21 days prior to when the securities are “sold” to any investor. This means that when the offering is made available to the public (“potential investors”) to consider investing (i.e., it is put up on the platform) – which is the point at which information is made available to regulators and is also the point when a notice filing is made with the relevant state securities regulator – the public has 21 days to review it. At the end of that, the offering can close and the securities can be “sold” to investors. The 21-day period does not reset for each and every potential investor who might look at the offering – which is why the language specifically says “potential investors.” For example, when a potential investor considers investing on the seventeenth day the offering has been up on the platform, the offering can still close four days later whether that person invests or not.  The SEC must also provide appropriate ways for investors to cancel commitments to invest.

State Securities Regulators

The law envisions an important role for State securities regulators. The State securities regulators are the “50 cops on the beat” that have time and again proven crucial for policing smaller offerings, such as those envisioned under crowdfunding.

One way the law has been designed to empower them is through the 21-day public review period for all offerings. When combined with the notice filings to the State securities regulator of the principal place of business of the issuers (and states where more than 50 percent of investors are located) and the anti-fraud authority preserved for them, the 21-day public review period is designed to provide the State securities regulators with practical ability to assist in policing the marketplace.

In addition, State securities regulators have examination and enforcement power for funding portals headquartered in their states. Although they will be limited to enforcing federal rules, this oversight authority is an important tool, especially for smaller crowdfunding portals that may emerge in particular states. Of course, oversight should be coordinated with the SEC and the relevant national securities association to the greatest extent possible.

I also encourage the SEC and the relevant national securities association to work closely with state regulators in crafting the rules and learning from their on-the-ground experience.

Community Development Financial Institutions

We have also heard recently from the CDFI community with ideas about how crowdfunding can support their work bringing growth and job creation to underserved communities. CDFIs are lenders and partners to businesses in underserved communities. They tend to obtain low rates of return on mission-driven investments, and frequently encounter financing gaps that might be filled through mission-driven crowdfunding – much the way such investing occurs in certain segments of the non-security-based crowdfunding universe today.

I believe that the overall structure of our bill offers CDFI’s powerful tools to support their jobcreation work, while protecting ordinary investors from undue risk of fraud and loss. In addition, some in the CDFI community have suggested to us that because of the types of businesses CDFI’s work with, the types of low returns that might be derived, and the particular financing gaps that might be filled through crowdfunding, that mission-driven, CDFI-supported crowdfunding may yield better results for investors and positive job creation for communities if the rules reflect the particular work they do. Suggestions include ensuring crowdfunding can fill the financing gap for projects supported by federally-regulated, 501(c)3 CDFIs, a clarification to ensure that CDFIs and issuers can make sure investors understand the mission and charitable aspects of investments, and fast treatment from the SEC and FINRA related to registration and membership.

The SEC should be receptive to concepts CDFIs may bring that could aid in accomplishing the job-creating goals of the legislation, while protecting investors. It should consult with CDFI’s and the CDFI Fund at the Treasury Department on how best to maximize the social and jobs potential for investing through crowdfunding and CDFI’s.

Review and Adjustment

Although it was not included in the final legislation for procedural reasons, I would encourage the SEC and the relevant national securities association to engage in regular reviews and reports regarding developments in the crowdfunding marketplace, including thorough coordination and consultation with State securities regulators. Should problems arise, these authorities should act quickly, including use of their full rulemaking and enforcement authorities. Crowdfunding holds great potential, but it is also experimental and presents risks. For it to succeed long-term, it will require careful oversight, especially during the early stages.

I also urge the SEC and the relevant national securities association to speed the publication of final rules. Crowdfunding cannot get started until rules fill out the framework to make the law effective.

Conclusion

I believe the features outlined above are essential if crowdfunding is going to succeed. Success should be judged both on returns to and satisfaction of investors, and the growth and development of new and exciting companies. I am excited about the potential of this new market, but also cognizant of its risks. It won’t be without its hiccups in the short run, but done properly, I believe this framework has the potential over the long run to help millions of new startups get the funding they need to grow their businesses and create jobs, and provide investors with opportunities for meaningful returns and community involvement.

I would like to extend my heartfelt thanks to the hard work and cooperation of my fellow senators, especially Michael Bennet, Mary Landrieu, and Scott Brown. I would also like to acknowledge the hard work of our staffs, who did so much to get the original legislative idea into law in strong, responsible form.

Mr. President, I yield the floor.